Wonders
From CivIdle Wiki
In-game description:
"Wonders are special buildings that provide global effects which can have a significant impact on your gameplay. In addtion to their listed functions, all Wonders give +1 Happiness as well. You need to be careful though, as Wonders require a LOT of materials, and have a higher than normal Builder Capacity as well. This means that they can easily clear out your stockpiles of needed inputs, leaving your other buildings starving. You can turn each input on and off freely, allowing you to build it in stages while you stockpile enoug materials to keep everything running."
Stone Age[edit | edit source]
| Building | Description | Cost | EV [1] |
|---|---|---|---|
| Pyramid of Giza | All buildings that produce workers get +1 Production Multiplier | 135K | |
| Statistics Office | Provide statistics of your empire. Generate explorers for exploring the map | 135K |
Bronze Age[edit | edit source]
| Building | Description | Cost | EV |
|---|---|---|---|
| Hatshepsut Temple | Reveals all water tiles on the map. Wheat Farms get +1 Production Multiplier for each water tile adjacent to the farm | 173.4K | |
| Colossus of Rhodes | All adjacent buildings that do not produce workers get +1 Happiness | 173.4K |
Iron Age[edit | edit source]
| Building | Description | Cost | EV |
|---|---|---|---|
| Great Mosque of Samarra | +1 building vision range. Reveal 5 random unexplored deposit tiles and build a level 10 extraction building on each | ||
| Great Wall (Chinese) | All buildings within 1 tile range get +N Production, Worker Capacity and Storage Multiplier. [2] When constructed next to Forbidden City, the range increases to 2 tiles | Toolx16.93K Horsex33.87K | |
| Stonehenge | All buildings that consume or produce stone get +1 Production Multiplier | ||
| Persepolis | All Copper Mining Camps, Logging Camps and Stone Quarries get +1 Production, Worker Capacity and Storage Multiplier | ||
| Chogha Zanbil | Choose an empire tradition, unlock more boost with each choice |
Classical Age[edit | edit source]
| Building | Description | Cost | EV |
|---|---|---|---|
| Lighthouse of Alexandria | All buildings adjacent to Lighthouse get +5 storage multiplier | Marblex43.67K Toolx99.82K |
|
| Mausoleum at Halicarnassus | Transports from or to buildings within a 2-tile range of the Mausoleum do not cost workers | Marblex43.67K Toolx99.82K | |
| Terracotta Army | All Iron Mining Camps get +1 Production, Worker Capacity and Storage Multiplier. Iron Forges get +1 Production Multiplier for each adjacent Iron Mining Camp that is built on top of an Iron deposit | Chariotx31.94k | |
| Petra | Unlock higher Warp Speed. This wonder can be upgraded and each level provides 1h of Warp Storage. Warp from this run (max. 4h) can be carried over to the next run | ||
| Chichen Itza | All buildings adjacent to Chichen Itza get +1 Production, Worker Capacity and Storage Multiplier | Armorx46.09K Siege Ramx26.26K | |
| Temple of Heaven | All buildings that are level 10 or higher get +1 Worker Capacity Multiplier | Breadx141.1K Cheesex161.3K | |
| Luxor Temple | +1 Science From Busy Workers. Choose an empire religion, unlock more boosts by upgrading | Toolx161.3K Clothx161.3K Furniturex102.6K |
Middle Age[edit | edit source]
| Building | Description | Cost | EV |
|---|---|---|---|
| Temple of Artemis | All Sword Forges and Armories get +5 Level when Temple Of Artemis is completed. All Sword Forges and Armories get +1 Production, Worker Capacity and Storage Multiplier | Armorx166.9K Swordx166.9K Marblex255.6K |
|
| Mogao Caves | +1 happiness for every 10% of busy workers. All buildings adjacent to Mogao Caves that produce faith are exempt from -1 happiness | Faith x314.6K Marblex255.6K Paintingx584.3K |
|
| Angkor Wat | All buildings adjacent to Angkor Wat get +1 Worker Capacity Multiplier. Provides 1000 Workers | Faithx385.9K Toolx716.7K Marblex313.5K | |
| Hagia Sophia | +5 Happiness. Buildings with 0% Production Capacity are exempt from -1 happiness. During the game bootstrap(startup), provide temporary extra happiness to avoid production halt | Faithx578.8K Marblex470.3K Knightx63.77K |
Renaissance Age[edit | edit source]
| Building | Description | Cost | EV |
|---|---|---|---|
| Oxford University | Generates science equal to 10% of the science output of buildings that produce science. When completed, generate one-time science equivalent to the cost of the most expensive unlocked technology | Faithx1.422M Philosophyx340.8K Poemx2.678M | |
| Forbidden City | All Paper Makers, Writer's Guilds and Printing Houses get +1 Production, Worker Capacity and Storage Multiplier | Banknotex111.2K Marblex1.443M Bookx679.2K | |
| Saint Basil's Cathedral | Allow resource extraction buildings to work adjacent to their deposit. All Tier I buildings adjacent to St. Basil's get +1 Production, Worker Capacity and Storage Multiplier | Furniturex2.099M Gunpowderx624.1K Lensx1.184M | |
| Himeji Castle | All Caravel Builders, Galleon Builders, and Frigate Builders get +1 Production, Worker Capacity and Storage Multiplier | Caravelx334.1K Galleonx64.34K Frigatex18.53K | |
| Taj Mahal | A great person of Classical Age and a great person of Middle Age are born. +5 Builder Capacity Multiplier when upgrading buildings over Level 20 | Faithx2.197M Marblex1.785M Garmentx1.166M |
Industrial Age[edit | edit source]
| Building | Description | Cost | EV |
|---|---|---|---|
| Neuschwanstein | +10 Builder Capacity Multiplier when constructing wonders | Riflex312.6K Bondx126.2K Cannonx3.929M | |
| Eiffel Tower | All adjacent steel mills get +N Production, Worker Capacity and Storage Multiplier. N + Number of steel mills adjacent to the Eiffel Tower | Steelx9.378M | |
| Big Ben | +2 Science From Busy Workers. Choose an empire ideology, unlock more boosts by upgrading | Politicsx210.5K | |
| Rijksmuseum | +5 Happiness. All buildings that consume or produce Culture get +1 Production, Worker Capacity and Storage Multiplier | Newspaperx220.4K Culturex2.519M Concretex1.494M | |
| Summer Palace | All buildings adjacent to the Palace that consume or produce Gunpowder are exempt from -1 Happiness. All buildings that consume or produce Gunpowder get +1 Production, Worker Capacity and Storage Multiplier | Gunpowderx6.165M Riflex518.4K Gatling Gunx182.4K | |
| Statue of Liberty | All buildings adjacent to the Statue of Liberty get +N Production, Worker Capacity and Storage Multiplier. N = Number of its adjacent buildings of the same type | Philosophyx4.147M Politicsx116.3K Lawx734.6K | |
| Brandenburg Gate | All coal mines and oil wells get +1 Production, Worker Capacity and Storage Multiplier. Oil refineries get +1 Production, Worker Capacity and Storage Multiplier for each oil tile adjacent to the refinery | Trainx294.3K Politicsx151.8K Reinforced Concretex59.15K |
World Wars Age[edit | edit source]
| Building | Description | Cost | EV |
|---|---|---|---|
| Hollywood | +5 Happiness. +1 Happiness for each well-stocked building that consumes or produces culture within a 2 tile range | Magazinex986.7K Moviex448K Newspaperx2.296M | |
| Sagrada Familia | All buildings within 2 tile range of Sagrada get +N Production, Worker Capacity and Storage Multipliers. N = max tier difference among buildings adjacent (1 tile range) to the Sagrada Familia | Tankx549.6K Biplanex1.717M Trainx2.433M | |
| Cristo Redentor | All buildings within 2 tile range of Cristo Redentor are exempt from -1 Happiness | Reinforced Concretex489.2K Sportsx7.677M Politicsx1.255M | |
| Manhattan Project | All uranium mines get +2 Production, Worker Capacity and Storage Multiplier. Uranium enrichment plants and atomic facilities get +1 Production Multiplier for each adjacent uranium mine that is built on top of a uranium deposit | Nuclear Fuel Rodx28.26M | |
| Golden Gate Bridge | All power plants get +1 Production Multiplier. Provide power to all tiles within 2 tile range | Reinforced Concretex659.2K Moviex808.6K Radiox107.8K | |
| United Nations | All Tier IV and V and VI buildings get +1 Production, Worker Capacity and Storage Multiplier. Participate in UN General Assembly and vote for an additional boost each week. This wonder can be upgraded and each level provides +1 to General Assembly Multipliers | Politicsx1.691M Tankx740.7K Diplomacyx126.7K |
Cold War Age[edit | edit source]
| Building | Description | Cost | EV |
|---|---|---|---|
| Space Needle | +1 Happiness for each wonder constructed | Battleshipx1.092M Rocketx2.61M Carx16.47M | |
| Atomium | All buildings that produce science (except Clone Labs) within 2 tile range get +5 Production Multiplier. Generate science that is equal to the science production with 2 tile range of Atomium. When completed, generate one-time science equivalent to the cost of the most expensive unlocked technology | Nuclear Fuel Rodx37.85M Atomic Bombx6.96M Artilleryx6.541M | |
| CN Tower | All movie studios, radio stations and TV stations are exempt from -1 Happiness. All buildings unlocked in World Wars and Cold War get +N Production, Worker Capacity and Storage Multiplier. N = Difference between the tier and the age of the building | Moviex7.393M Radiox986.3k Diplomacyx1.158M | |
| Swiss Bank | Convert a chosen resource from player tradeable resources (currently in a Caravansary or a Warehouse adjacent to one) to Koti (10 million in Sanskrit). Each level of Swiss Bank adds 1 Koti conversion per cycle, which is affected by Production Multiplier. Swiss Bank can store an unlimited amount of Koti | Forexx5.843M Diplomacyx1.158M Radiox986.3K | |
| Apollo Program | All rocket factories get +2 Production, Worker Capacity and Storage Multiplier. Satellite factories, spacecraft factories and nuclear missile silos get +1 Production Multiplier for each rocket factory they're adjacent to | Fighter Jetx4.925M Satellitex+30.9K Spacecraftx147.9K | |
| Port of Singapore | This wonder can be upgraded and each level provides +1 Production (affects Resource Transport Capacity) and Storage Multiplier to Market, Warehouse and Caravansary | Kotix41.57K |
Information Age[edit | edit source]
| Building | Description | Cost | EV |
|---|---|---|---|
| International Space Station | All buildings get +5 Storage Multiplier. This wonder can be upgraded and each additional upgrade provides +1 Storage Multiplier to all buildings | Spacecraftx1.016M Aircraft Carrierx1.243M Nuclear Submarinex1.245M | |
| World Trade Organization | This wonder can be upgraded and each level provides +1 Production Multiplier to Trade Tile Bonus buildings. Participate in WTO vote each week that increases the chance for the voted buildings to appear in the next week's Trade Tile Bonus | Mutual Fundx13.09M Kotix57.12K Televisionx1.393M | |
| Marina Bay Sands | All buildings get +5 Worker Capacity Multiplier. This wonder can be upgraded and each additional upgrade provides +1 Worker Capacity Multiplier to all buildings | Televisionx1.926M CivTokx5.443M Mutual Fundx18.09M | |
| Large Hadron Collider | All Information Age great people get +2 level for this run. This wonder can be upgraded and each additional upgrade provides +1 level to all Information Age great people for this run (excl. Great People that provide level boost) | Supercomputerx8.207M CivTokx7.547M Hedge Fundx7.169M | |
| Palm Jumeirah | +10 Builder Capacity. This wonder can be upgraded and each additional upgrade provides +2 Builder Capacity | Hedge Fundx7.169M Bitcoinx1.215M Supercomputerx8.207M | |
| Alderson Disk | +25 Happiness. This wonder can be upgraded and each additional upgrade provides +5 Happiness | CivOasisx1.766M Robocarx1.798M Bitcoinx1.69M | |
| Dyson Sphere | All buildings get +5 Production Multiplier. This wonder can be upgraded and each additional upgrade provides +1 Production Multiplier to all buildings | CivGPTx1.705M Peacex1.834M Planetary Roverx1.828M | |
| Matrioshka Brain | Allow Science to be counted when calculating empire value (5 Science = 1 Empire Value). +5 Science Per Busy and Idle Worker. This wonder can be upgraded and each additional upgrade provides +1 Science Per Busy and idle Worker and +1 Production Multiplier for buildings that produce Science (including Clone Lab) | CivOasisx1.766M Peacex1.834M CivGPTx1.705M |