Workers
Workers are unique special Resources in CivIdle. They are core of your production, transportation capabilities and help your with science production.
Workers Basics[edit | edit source]
You can get more workers by constructing and upgrading housing or increasing Happiness.
Your worker count represent busy/total workers
Numbers can fluctuate based on the changing happiness or supply of your housing buildings.
There are several housing buildings available:
| Building | Workers | Consume |
|---|---|---|
| 1 | - | |
| 6 | ||
| Apartment | 84 | Cheese x 1 Meat x2 Bread x1 |
Workers Usage[edit | edit source]
Resource Production[edit | edit source]
All the
Buildings in your empire will require workers to function. They are being used for resource production and transportation.
Transport[edit | edit source]
Transportation is a core gameplay element in CivIdle. It occurs when Resources are being transported from one building to another.
Transportation uses
Workers and amount of resources each worker can carry is governed by Transportation Capacity Per Worker.
The longer the distance is to transport a good - more workers it will need.
Resources are being picked up by workers from the building that will consume the resource, so they are being pulled from storage building (be it resource production building or a warehouse).
Science Generation[edit | edit source]
By default busy workers produce 1
Science each. But as you get more Great People and Research your busy and idle workers will generate more and more Science for you.
